Simulator

Deal, decide, double-dummy

Describe what you know about the hands, list what partner would do with each kind of hand, and see what each decision is worth — every deal random, every contract solved exactly.

1 Situation

Dealer
Vulnerable
Our seat
Auction so far (for context — the scenarios decide the final contract)
N · dealerEMeW
?

2 What we know about the hands

LengthHCP
♠︎spades
♥︎hearts
♦︎diamonds
♣︎clubs
LengthHCP
♠︎spades
♥︎hearts
♦︎diamonds
♣︎clubs
LengthHCP
♠︎spades
♥︎hearts
♦︎diamonds
♣︎clubs
LengthHCP
♠︎spades
♥︎hearts
♦︎diamonds
♣︎clubs
♠︎♥︎♦︎♣︎
♠︎♥︎♦︎♣︎

x = a blank position, constrained only by order: AQxxx has no king (a jack is fine); xQxxx = one card above the queen (A or K), the queen, three below. A hand with no x is dealt exactly.

3 Scenarios

Deals are tried against the scenarios in order; the first whose conditions match takes the deal. Leave the last one without conditions so every deal lands somewhere.

  1. 13NTby S
    Conditions none — otherwise
    Final contract
    Strain
    Doubled
    Compare with

4 Run

5 Results

Run the simulation to see the expected score of every scenario.