Simulator
Deal, decide, double-dummy
Describe what you know about the hands, list what partner would do with each kind of hand, and see what each decision is worth — every deal random, every contract solved exactly.
1 Situation
Dealer
Vulnerable
Our seat
Auction so far (for context — the scenarios decide the final contract)
| N · dealer | E | Me | W |
|---|---|---|---|
| ? |
2 What we know about the hands
| Length | HCP | |
|---|---|---|
| ♠︎spades | ||
| ♥︎hearts | ||
| ♦︎diamonds | ||
| ♣︎clubs |
| Length | HCP | |
|---|---|---|
| ♠︎spades | ||
| ♥︎hearts | ||
| ♦︎diamonds | ||
| ♣︎clubs |
| Length | HCP | |
|---|---|---|
| ♠︎spades | ||
| ♥︎hearts | ||
| ♦︎diamonds | ||
| ♣︎clubs |
| Length | HCP | |
|---|---|---|
| ♠︎spades | ||
| ♥︎hearts | ||
| ♦︎diamonds | ||
| ♣︎clubs |
♠︎♥︎♦︎♣︎
♠︎♥︎♦︎♣︎
x = a blank position, constrained only by order: AQxxx has no king (a jack is fine); xQxxx = one card above the queen (A or K), the queen, three below. A hand with no x is dealt exactly.
3 Scenarios
Deals are tried against the scenarios in order; the first whose conditions match takes the deal. Leave the last one without conditions so every deal lands somewhere.
- 13NTby S
Conditions none — otherwise
Final contractStrainDoubledCompare with
4 Run
5 Results
Run the simulation to see the expected score of every scenario.